WhirlyGlobe
1.1
A 3D interactive globe toolkit for ios
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#include <GlobeScene.h>
Public Member Functions | |
AddTextureReq (Texture *tex) | |
~AddTextureReq () | |
If the texture hasn't been added to the renderer, clean it up. | |
void | execute (GlobeScene *scene, WhirlyGlobeView *view) |
Add to the renderer. Never call this. | |
Protected Attributes | |
Texture * | tex |
Request that the renderer add the given texture. This will make it available for use by its ID
WhirlyGlobe::AddTextureReq::AddTextureReq | ( | Texture * | tex | ) | [inline] |
Construct with a texture You are not responsible for deleteing the texture after this