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    WhirlyGlobe
    1.1
    
   A 3D interactive globe toolkit for ios 
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#import <TextureGroup.h>
Public Member Functions | |
| (id) | - initWithInfo: | 
| (NSString *) | - generateFileNameX:y: | 
| Generate the name of the given instance (without the extension)  | |
| (void) | - calcTexMappingOrg:dest: | 
Properties | |
| NSString * | baseName | 
| Base name (e.g. "worldTexture")  | |
| NSString * | ext | 
| Extension (e.g. "png")  | |
| unsigned int | numX | 
| Number of chunks in the X dimension (longitude)  | |
| unsigned int | numY | 
| Number of chunks in the Y dimension (latitude)  | |
| unsigned int | pixelsSquare | 
| Number of pixels on each side.  | |
| unsigned int | borderPixels | 
| Number of pixels on each side devoted to border.  | |
The Texture Group is used to represent a lage image that's been broken into several pieces to aid in loading and get around the 1k x 1k (or 2k x 2k) limit in OpenGL. File name: <base>_XxY.<ext>
| - (void) calcTexMappingOrg: | (WhirlyGlobe::TexCoord *) | org | |
| dest: | (WhirlyGlobe::TexCoord *) | dest | |
Calculate the mapping that represents "full" coverage This takes border pixels into account
| - (id) initWithInfo: | (NSString *) | infoName | 
Need to initialize with the the info plist file. This will point us to everything else