WhirlyGlobe  1.1
A 3D interactive globe toolkit for ios
/Users/sjg/iPhone/WhirlyGlobe/WhirlyGlobeSrc/WhirlyGlobeLib/include/SphericalEarthLayer.h
00001 /*
00002  *  SphericalEarth.h
00003  *  WhirlyGlobeLib
00004  *
00005  *  Created by Steve Gifford on 1/11/11.
00006  *  Copyright 2011 mousebird consulting
00007  *
00008  *  Licensed under the Apache License, Version 2.0 (the "License");
00009  *  you may not use this file except in compliance with the License.
00010  *  You may obtain a copy of the License at
00011  *  http://www.apache.org/licenses/LICENSE-2.0
00012  *
00013  *  Unless required by applicable law or agreed to in writing, software
00014  *  distributed under the License is distributed on an "AS IS" BASIS,
00015  *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
00016  *  See the License for the specific language governing permissions and
00017  *  limitations under the License.
00018  *
00019  */
00020 
00021 #import <math.h>
00022 #import "WhirlyVector.h"
00023 #import "TextureGroup.h"
00024 #import "GlobeScene.h"
00025 #import "DataLayer.h"
00026 
00027 // Each chunk of the globe is broken into this many units
00028 static const unsigned int SphereTessX = 10,SphereTessY = 25;
00029 //static const unsigned int SphereTessX = 20,SphereTessY = 50;
00030 
00037 @interface SphericalEarthLayer : NSObject<WhirlyGlobeLayer>
00038 {
00039         TextureGroup *texGroup;
00040         WhirlyGlobe::GlobeScene *scene;
00041         unsigned int xDim,yDim;
00042         unsigned int chunkX,chunkY;
00043 //      float radius;  // 1.0 by default
00044 }
00045 
00048 - (id)initWithTexGroup:(TextureGroup *)texGroup;
00049 
00051 - (void)startWithThread:(WhirlyGlobeLayerThread *)layerThread scene:(WhirlyGlobe::GlobeScene *)scene;
00052 
00055 - (float)smallestTesselation;
00056 
00057 @end